When playing an action RPG, the initial selection of character or class can be a difficult decision based on not being fully aware of which is best suited to the game's challenges. RELATED: Redfall's DLC Characters Could Spell Trouble For its Launch Redfall's Lack of Character Respec Deters Player Experimentation By not taking a page from Borderlands' and Diablo's character customization, Redfall may be limiting its long-term success. The confirmation that Redfall will not allow respecs of characters comes as another blow to the game's character progression systems alongside the announcement that co-op campaign progression is tied to the party and not individual players. One of the pieces of information from Arkane regarding character progression has confirmed that players cannot respec a character's skill tree, which is counter to what many have come to expect based on how other looters handle the player's choice in shaping their characters.Īs two of the most popular games in the "looter" ARPG subgenre, the Borderlands and Diablo franchises allow a respec of characters mid-game to reverse any choices made that unintentionally handicap a character's viability in later game challenges. With four playable characters available to complete the game with, each with their own unique skill trees and loadout, Redfall is offering plenty of variety to those that are planning on investing time with the vampire-themed looter-shooter. ![]() The lead-up to Redfall's release has seen a regular stream of updates and information coming from developer Arkane Austin to clarify the game's systems and what fans can expect come launch.
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